![]() ![]() This mod is a work in progress, but included incomplete because an update was important because of the CAB changes. The engine size changes part of this update helps out certain mechs in part, this takes things further where needed to achieve the previously mentioned goals. Part of the diversification is also to make certain weapon systems on certain mechs more desirable to encourge more diverse builds, weapon and mech usage but not pigeon hole. a Valkyrie, and also to help diversify the mechs and further the character. a Shadow Hawk compared to a Wolverine, struggle to do their intended role eg. The intention is to help out mechs that are struggling compared to their peers eg. BT_Extended_Quirks_Plus has a different goal. BT_Extended_Quirks is heavily based on the lore and optional tabletop rules. ![]() Optional new HBS like quirks mod under BT_Extended_Quirks_Plus, disable if it is isn’t to your taste. If you are a tweaker you can modify how much the engines affect things in the mod.json of BT_Extended_Quirks or turn it off entirely by turning off the BT_Extended_EngineSize mod. This will affect a lot of the mechs that underperformed in class, but also increase the value of certain Helm core or Clan mechs slightly. Heavy and Assault, extra large movement 6, large is movement 5. A Medium ‚Mech of movement 8+ is extremely large, movement 7 is extra large and 6 is large. Another example is the Quickdraw, Dragon, Ostsol and Ostroc are considered to have a large engine for their weight class, this gives them +1 initiative but no effect to hit defence, so they don’t have the +1 difficulty to hit of a medium but act in the same turn.įor Tabletop people I have classed these by movement values, not the actual engine size. It’s a bit of a balancing effect for the larger engine mechs. This affects a lot of mechs, and quite a few Clan mechs. Now the Cicada will be at least as useful as a not very good light. For example the extreme case is the Cicada 2A and other variants, they have an extremely large engine for their class so they have +1 initiative and 2 hit defence (medium mechs have 1 hit defence standard, lights 3, the extra 2 will make it equal to a light mech). These effects are listed alongside the Mech Quirks tooltip if appropriate.ĭepending on the weight class the engine size will give extra effects to reduce or eliminate the differences between classes. ![]() Turn off by turning off the BT_Extended_EngineSize mod if this is not to your taste. ![]()
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